It seemed obvious that Sony was going to take a huge loss on Concord, given its high cost, immediately disastrous playercount ...
Bend Studio was given a quarter of a billion dollars which is only a few million dollars short of what Firewalk Studios had ...
In the time since, Kotaku understands that developers at Firewalk Studios have been in limbo about their future as they await Sony’s decision about what comes next for Concord and the team. - Ethan ...
What's surprising is not that the game flopped, but how much PlayStation believed in the game. The report mentions that Sony viewed Concord as the "future of PlayStation" and a product on the level of ...
A developer of Concord claims that the game was going to be the 'future' of the PlayStation brand, with an estimated cost of ...
According to the Sacred Symbols podcast, Concord's budget was around $400 million, and suffered from toxic positivity ...
Concord developers and higher-ups reportedly refused to listen to negative feedback during development, thanks to a culture ...
Moriarty continues, revealing that the game grossed just one million dollars, which means it lost this entire $400 million budget. This also makes it the biggest loss ever for PlayStation. As you can ...
Reports say that Concord game director Ryan Ellis has stepped down from the role, and that the studio is waiting to hear about its fate.
Concord allegedly cost Sony in excess of $400 million dollars and was meant to be a “Star Wars-like” game for the company.
Ryan Ellis, game director of Concord, has stepped down after the game was taken off the market, leaving its future and that of Firewalk Studios uncertain.
One of the PlayStation Studios is beholden to Sony's next move — Firewalk Studios is waiting on Concord's future after it was ...