This tutorial gives a basic explanation of how to use DirectX Audio to create and play 3D sound effects. // play the segment on the 3D audiopath - play it as a secondary // segment so that we can play ...
Microsoft has announced the extension of the DirectX Tool Kit to DirectX 12. This not only makes DirectX 12 more accessible but highlights the fact that Windows graphics in general has become less ...
Do you see issues with this article? Let us know. // play the segment on the 3D audiopath - play it as a secondary // segment so that we can play multiple sounds at once.